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June 1, 2005

Almost!!

That almost worked...

I ended up running my sniper face to face with his grenader. I got a shot off which reduced his health to about a third, but he is guarded by two grunts that I think are going to do some damage. I also saw him fire a shot into the hallway behind me. I didnt see if it left the window or not, but I think he will have been going for an internal bounce to get that sniper.

My lower sniper fared better than expected. He was shot in the back1 and is now on 1 health. I'm getting him to Force Fire towards the window where the Grunts/Grenader are currently near. Maybe I'll get lucky....

1 Have you no honour Dickson!!!!

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Posted to M3: 176652 Vs P. Dickson

Corner Dancing

Private Dickson has a grunt cutting some rug in and out of the doorway at the bottom. I managed to hit him, even with the slow Sniper, but only managed to wound, not kill. That means that my Sniper is totally shot up. I'm trying to pull him away from the grunt to make it less likely he'll get hit, but I dont expect him to last this turn.

I'm going to advance my other sniper down set to Red-Red in the hope of catching him from the rear (as it were....)

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Posted to M3: 176652 Vs P. Dickson

Going well

Due to the way that LSN works Fatboy will not have got my message asking him to hold off on a turn until after the weekend. Hopefully he will. I really dont want to lose this game due to a timeout. However, since he knows he'll win if he sends another turn in over the weekend then maybe he'll do that to sneak a win. Lets hope not!

Anyway, my Sentry managed to finish off the medic AND the Commander (Thats 1 point well spent!) It did have the back up of the Psycher to blind a few troops nearby. The sentry is now heavily damaged though, so its running away sharpish.

It also managed to see another grenader and a couple of medics leaving the room in the bottom left. That area is about to get a warping.

At the top of the map is another Grunt, a medic and an injured Grenader. A few warps are heading in that direction also.

My outwars forces are getting worn out, so I'm going to try to pullback , either to the main regen, or so that their autoregen can top them up a little.

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Posted to M4: 174083 Vs Fatboy

Running out of time!

I have just over 2 days on my clock, and I'm away this weekend..... I really dont want to timeout on this game. I'll ask Fatboy if he wouldnt mind delaying his incoming turn for a few days.

Back to the game....

My sentry at the bottom stumbled across a Commander and Medic. I've almost killed the medic, and hope to do so this turn. I'm also trying to Psyche the Commander so that he cannot see my sentry and return fire.

I psyched a grenader on the left, and managed to injure it with a warp. I'm trying to get it again as I really need to keep tabs on where its going.

I've also psyched a grunt at the top that I need to keep tabs on. A warp might take care of it this turn.

I'm trying to keep my troops energy levels up, so I'm regening them as often as possible. I'm regenning the Guardian this turn, as by the end it will be full with the shields back up.

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Posted to M4: 174083 Vs Fatboy