« May 18, 2005 | Main | May 23, 2005 »
May 22, 2005
Oh dear...
In hindsight it was a bad idea to send the sentries down to the lower regen.
The regen came under attack as soon as the turn started, with grenades damageing it and laser fire blasting it. The regen exploded, but not before 1 sentry slipped through. That leaves me with a badly wounded sentry (3 energy) in the middle of the enemy with no way of getting home.
I saw a wounded grunt running away, and can see a medic. However, im sure there is a grenader nearby. I'm tempted to run my sentry away, hoping it can escape to freedom. I doubt it would make it back anyway. I think I'm going to sit it behind the nearby wall, hoping to blast anything that stumbles out. I think his medic has seen me and so he might persue me this turn. If the sentry lives past this one then I'll move iit furether in to get more intel and hopefully to wipe out any damaged troops nearby.
Up the other end of the map I managed to kill a retreating grunt. Still not sure that area is clear, but I hope to find out this turn by moving the sentries around to see whats about.
Psyching the grenader showed me two Medics moving out of the upper building into the lower, and also another grenader running towards the lower right corner. That must be where he has setup HQ.
I think I need to regen the Guardian and send a force that way to take it out. I'm sending a few long-range waprs into that area to feel things out.
Permalink
| Comments (0)
Posted to M4: 174083 Vs Fatboy
Taking the lead
I'm now 5-0 up, after my warps took out the Grenader in the top right room.
I know he has at least 2 more grenaders, as the centre deployment zone has been under constand barrage and the deploy in the lower left is also under attack.
I can see the grenader in the centre, so I'm trying to psych him and then I'm running the psycher down into the middle room more.
I'm sending a few warps over that direction, one towards the grenders position, and a couple into the corridor on the right. I think his troops are retreating down this corridor, so I hope to catch them on the run.
I can see a griunt in the top right that I'd like to psycke to find out what else is up there.
I'm moving my Guardian out a bit, hoping to deflect any more grenades that come nbear. I think this is going to be the last turn at the centre regen, as I'm going to have to retreat soon and lick my wounds.
I'm also teleporting a couple of snetries down to the lower left regen to see whats happening down there.
Permalink
| Comments (0)
Posted to M4: 174083 Vs Fatboy
How lightsabers work
And you thought it was Science Fiction
Get the info here
Permalink
| Comments (0)
Posted to General
New RSS Style
RSS feed subscribers will have noticed a shortened RSS article summary instead of the full article.
What do you think? Do you prefer this, or the full article instead?
I shortened it as the RSS file was getting quite large, but if you prefer it the old way I'll switch it back.
Leave me a comment, or drop me an email. telling me what you think.
Permalink
| Comments (2)
Posted to General
Its all over!
The AI's kept on trundling, and my Saucers kept on shooting.
They both went up in the same turn. I think one of my psychers got the hunter but I didnt see the usual psych symbol altough the points did go up.
I think the speed of the Saucers over the majority of the mechs force really helped here. I was able to do many hit and run style attacks and gradually whittle him down. I was also pretty lucky with my Warp placements, especially towards the AI and XT's at the top of the map.
Finally I was fortunate that none of his troops made it into my deployment zones. If a couple of hunters had got that far then they would have played havoc with my regens.
Final score 22 - 1
You can see my wholegame here
Permalink
| Comments (0)
Posted to M3: 172317 Vs thegoblin
An AI Mini-herd!
The AI's are trubndling down towards my Regen area. The one in front is very heavily damanged. I have a shot inflight at the end of the turn, and test orders show its 50-50 on whether this shot fginishes the AI off or not.
I'm ording my low energy Saucer to finish off the weak AI, and then retreat to regen. The other saucer is going to target the healthier AI. When the first AI goes up it should take out the wall section that my Saucer is behind, leaving me with a nice path for attack.
My Psychers are attempting to zap the lone Hunter.
I'm also moving the Warper back to the other regen, ready for some warps next turn.
Permalink
| Comments (0)
Posted to M3: 172317 Vs thegoblin