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April 16, 2005

Payback time?

Tie for my rematch with Fatboy.... I gave him a serious drubbing last time we playing in this competition, although I cant really fault his play in that game. He is bound to be after revenge also.

The map this time is Vantage ehich I have played quite a lot . It was the map of choice for one of the official Codo Tournaments if I remember correctly....I'm deploying in the green area this time.

I've had wins and losses on this map. However, as a Greys Vs Marines map its not too bad. Its fairly long so with some well placed Regens I should be able to move my force around fairly quickly. I'm almost tempted to go with 4 regens, one in the outside buiolding for a quick Warp-n-Run , one in both corners and one in the middle.....

I still need to give it some thought, but I'll have to come back to that later.

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Posted to M4: 174083 Vs Fatboy

Going well so far

My saucer in the bottom right took quite a few shots at the MT and XT's over on that side of the map. The MT is at about 25% health and the XT right next to it has about 1 Health left. However, that saucer is completely out of energy as it took a few XT shots and a missile exploded nearby. Time to run it back to the regens!

Up the top of the map my Saucer has found the approaching AI along with about 3 XT's. Unfortunately for gobbo, those XT's are stood just about where my warp is going to go off in about 3 seconds. I'm firing a couple more Warps towards them, firing my sentries up in that direction and also bringing the saucer round that way. Hopefully I can deal with them this turn or next.

My other psychers are firing towards the MT to track where it goes for finishing off :)

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Posted to M3: 172317 Vs thegoblin

On the up

My retreating saucer at the top managed to discover a hunter trying to sneak round the top of the map to get to my deployment zone. I shot it in the back while it was struggling with a doorway. I also managed to psyche the hunter i saw at the end of the last turn, which headed directly for the same saucer. It had no idea what hit it.

On the other side of the map a psyched hunter showed me that his scanner was moving into one of the central rooms.

My saucer in that area also took a few shots at the MT, which is being guarded by 2 XT's as far as I can tell.

I'm going to move the top suacer back out to take a few shots at the XT's and AI up in that area. I'll probably have to withdraw it next turn as its likely to take a bit of a beating if they have advanced on in. I'm going to move my Warper up into that area a little to help out with clearing up the XT's in that area. Hopefully it'll be able to make a dent in the AI too.

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Posted to M3: 172317 Vs thegoblin

First League game for a while.....

This is the first Codo League game I've played for a while. I have been moving steadily up the Vet division, so am hoping to continue on up with this match.

I've not played Demonspawn before so have no idea how good he is, although we are similarly ranked. Its a 10 point match, as even as they get.

The map is Space For Rent , one I havent played before and I am over on the Blue side.

It looks like quite a good map for Mechs, since its all destructable scenery so MT;s would have a field day on this map. Greys might also be good, but its only a 20 FP game which would leave me a bit short of units.

Actually I've just noticed that there is a large metal wall running up the middle of the map that would shield a lot of space from direct missile attack.

I think I'm actually going to go with Spawn. There are quite a few routes to take that would be hidden from the enemys view, and since its a 20 FP game I'm hoping that I might be able to overrun him with sheer numbers. Also, any units I can eat and recycle 'count' more in a 20 point game.

I've taken 1 Queen, 5 Buzzers, 6 Drones, 4 Spikers and a Goo Spitter.

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Posted to 173683 Vs demonspawn