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March 8, 2005

Zip

Nothing continued to happen.

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Posted to M2: 170698 Vs S. Spiff

Phantom Entries....?

Imagine this... you used the form on the left of the page to get email notifications of new posts on this site.

Each day you get an email saying that its updated, so you click on it.

What? Nothings changed? How pequliar!!

Well, I thought so to, until I realised whats going on.

I am adding entries, but they are not yet published. They are entries about ongoing LSN games that I have blocked from displaying. Obviously I dont want my opponent to be reading the ins and outs of my game while its still going on. Once the game is over, for better or for worse, then I make the entries public and they appear in the listing over there on the right.

However, the bloglets update doesnt seem to realise that there isnt anything new to read. It jsut sees that there are new entries of some sorts.

So, instead of thinking I've tricked you into coming back to this page, treat it as building suspense for the game writeups that are in progress.

Suspense. Yes, thats it.

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Posted to General

Nada

Nothing happened.

My units are still on Hold Fire, and I'm not moving them.

(This is going to be a dull game to read)

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Posted to M2: 170698 Vs S. Spiff

We have contact!

He is Mechs! I've seen a Scanner advancing up the centre of the main building, and glimpsed a hunter moving up the inside on the left. He also now knows I'm Marines.

I have no idea if he has scanned my troops on the left or not. From where I've sighted the Scanner he would be out of reach but maybe on a previous turn...? Anyway, I dont think I can keep them hidden for much longer.

I'm going to burst out the building at the bottom to see what else I can spot and to hopefully get a few shots off.

I'm also going to withdraw my troops from inside the main building, but drop a grenade just where they were standing. If anything tries to follow them then it will get a nice surprise (from my point of view anyway)

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Posted to M1: 171071 Vs Anduril

All quiet on the western front

Still no sign on him that turn, despite having a sniper aiming down towards his deploy in plain sight. He must be moving up the middle or the right of the map trying to find me.

I'm going to move a sniper and two grunts towards the main building, trying to catch a glimpse...... Meanwhile I'm moving the rest of my guys into the last room on the bottom left.

I've also sent an in-game message saying "Oh, THERE you are!". Its the weakest of ruses possible, but maybe it'll make him do something daft :)

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Posted to M1: 171071 Vs Anduril

Another one bites the dust.

Ok, I'll admit it. I have no idea where his other HQ is. I got my first bit of decent Psycher intel, by zapping one of his grenaders. It ran round to where I was expecting the HQ to be, but no HQ. I'm assuming of course that he does have another HQ.....

I managed to kill the Commander that got a surprise attack on my Psycher, taking the score to 14-1. I know he has 1 other Commander (17), 2 grenaders (21), 1 grunt (22) and one discovered HQ (23). that leaves 2 unknown FPs. I'm betting that one is a medic and the other an HQ. But where the hell is it??!? I;'m going to send a few sentries out to the other deployment zones to see where it can be. (That Map HQ site is a godsend when trying to remember who could deploy where.)

My other units are healing up, and I'm rearranging my Guardians a little to cover the forward area.

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Posted to M2: 169873 Vs Fatboy

Ooops

it looks like I was wrong about those grenaders. They kept on running and showered me with grenades.

I can save the Psycher (which also got hit with a surprise attack from a Commander) by getting it under a Guardian before the enxt grenade goes off. Hopefully It can get to a regen in time.

I'm in fairly close combat with 1 Commander, 2 Grenaders and a grunt. I'm hoping to psych a few for a few points of damage (my Psychers havent really done much this game) and warp the areas I now believe hosts the HQ (The U shaped building just below the room I believe hosted it last turn :) )

Things might take a turn for the worse this turn..... I'm bringing a guardian forward to hopefully bounce some of the grenades back his way while still offering up some protection to my forward psycher.

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Posted to M2: 169873 Vs Fatboy