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Gah!
That definately didn't go to plan.
My two hunters got taken out by the sniper I had sent them to harrass, and the XT I sent after the grenadier just sat there due to the grenadier taking shlter behind a piece of scenery. However, its job of kicking the grenade back worked nicely, as it damaged lots of troops, taking two medics down to 1 or 2 health as well. Hopefully my AI and hunter can mop them up this turn You probably cannot make much sense out of this order screenshot. I'm tryng to get the AI to move up while taking shots at anything that pops out long enough. It looks a bit messy....
Up top my XT's have been badly damaged by more grenades. They also started shooting at the distant grenadier rather than the one that was up close. I'm just going to try to get some more intel on who is about up top while getting some shots off. I'm not really sure whats the best thing to do with them.... I've decided to move the MT forward as I think it's done all it can do from there.