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Those HQ's are tough
It looks like I'm going to have to spend more time attacking the HQ as my test orders show it at about 50% health after my warps.
I'm giving my position away with these attacks, but I don't want to leave the HQ still standing as it will add a little more pressure to The Vimto Kid knowing he cannot rearm.
I have no idea where his troops are, so I'm sending a couple of random psyches out.