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April 4, 2005

Oh dear oh dear....

This really isn't Andurils game.....

The warp I sent up towards the final room was intended to remove some of the walls so I can get a decent look in there. It went slightly off target (as warps tend to do when you issue long plots) and ended up headed towards the doorway. The doorway that Andurils Warper was standing in.

That direct collision has left him with a heavily wounded Warper. I think the other warper must be inside that building cowering a little....

However, he did also get a direct hit warp on my central saucer. I had a warper rearming from that saucer so he's taken a bit of a pasting. Down to 2 health, so he's off for a trip to the home regen also.

My central saucer is taking direct fire orders against the remaining sentry, and the visible Warper, and then when those can no lponger be carried out is advancing towards the enemy position.

The leftmost Saucer is moving out in front of the metal walled building to get a better firing angle in to the final room. My other warper is also advancing, pausing only to send a warp off towards the enemy.

Current score 15 - 0

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Posted to M3: 171966 Vs Anduril

A Lucky Escape

My saucer managed to get away with 9 energy remaining, its rushing back to the regens!

All the incoming Waprs were directed at where my Saucer was at the beginning of the turn, which meant I could easily do a runner.

The Regen at the bottom got taken out under heavy fire from the saucer and Warper. It looks like I took an enemy unit out with it too, as I can see a corpse next to it.

I'm bringing my bottom warper up towards the metal room, hoping that I can start bombarding the only possible regen location ( top left room) min a few turns. It'll take a few to get it into position, and I might want to regen from the saucer also.... I'm moving that saucer up round the back to get a view of the top of the map, and I'm also moving the second saucer out into the centre of the main wall (whats left of it...)

The centre warper is sending an attack towards the top left, and then rearming off the saucer. Hopefully I'll be able to blow away a wall piece or two, or maybe the door so I cen get a bit more of a gander inside.

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Posted to M3: 171966 Vs Anduril

A good choice!

Boy, did I make the right move getting that saucer out of there!!

1 warp came from the centre passage, and exploded nearby (also damaging the regen) and 2 more came up from the left passage. If my saucer had remained to make a third shot on the regen it would have been toast. Thankfully I only needed two shots. That Saucer is now on its way back to safety although it only has 21 energy left. I also saw another warp ball heading for its current position, so I hope it can make it back to safety.

Judging from the frequency of the warps at the bottom he must have teleported both of the other warpers into that bottom regen. The one I could see didnt have enough energy for a warp1 . Since two warps arrived together thay must have been fired from two different warpers. The bad news for him is that my full saucer is poised right around the corner to make an attack, and my warper has just blown a nice hole in the wall to throw some warps through. What was really good from my point of view was that my wall busting warp didnt actually explode until this turn, meaning that Anduril will not know about the missing wall pieces. I hadnt actually intended it that way, but it worked out nicely for me :)

Halting my retreating saucer before the full 10 seconds were up was also a nice idea. It means that I was able to spot the two advancing sentries in the top centre. One looks wounded, so some of my earlier waprs must have hit home. the wounded one also looks like its out of energy, as it gets a shot off but then doesn't go into the attack pose like his bretheren. I'll send them a friendly warp to keep them company.

Current Score 9 - 0

1 Or so it appeared to me... It was in the middle of making an attack on the last turn when I hit it with a laserbolt, causing it to halt the attack....

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Posted to M3: 171966 Vs Anduril

So far so good!

My forward saucer has uncovered a regen round the back of the metal walled room as I expected. It was empty, so the warper at the bottom had most likely teletported from it.

At the moment I think he has probably got 3 warpers, 3 regens and 2 sentries left.

I've seen one of the warpers at the bottom left corner, and sapped all its energy with a nice Saucer shot.

I'm going to leave that warper be, as its most likely going to teleport as soon as it flees back to the regen. I'm going to take 2 shots at the regen1, and then pull that saucer back to rearm as its down to 40/90 energy. A few nicely placed warps from Anduril will lead to the possible loss of the saucer, which I dont want at all! On its retreat I'm making sure I stop it before the full 10 seconds are up for all round vision.

I'm moving the second saucer in towards the first regen I spotted, and am also moving a warper in. I'm sending a warp off towards the wall hoping to blow a section away that I can use to drop more warps right onto the regen. I doubt I'll kill any troops but at least that will narrow down the possible danger zones for me.

My other warper is moving forwards a little, and sending a warp off towards the rear regen. Hopefully that, coupled with the saucers attack will mean I can finish that off withing a turn or two....

1 Only two shots as test orders show that that can be enough to destroy the regen. If its not enough then hopefully the incoming warps will finish it off.

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Posted to M3: 171966 Vs Anduril