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Turn 11 - Jaques

All silent this turn, no wounding happened. I saw a glimpse from the buzzer behind the gas cart near the end of the turn (7.0 second sharp), so I guess he's preparing for the last crunch. Better let the barrel of the 'nader sing twice more at behind the suspicious corners, death might be lurking behind! This will leave him with two 'nades for emerengy. Goo-grunts will also get free at the start of this turn, so I get the fire-line ready again. I presume that he'll try to concentrate at attacking from north and north-east (because of the buzzer), so that's where I'm concentrating my defence force in.

I hope that's not a planned decoy.

He starts to feel " 'Aight, let's get the loss overwith", so he shouldn't be doing that. Besides, he hasn't shown much of the anti-anti(-anti) tactics either during the match. I might be expecting something like that from Hero Boy, or the other guys from top 10 of elite, but him? I don't think so, not anymore.

But for just in case, I backed up the alley with one grunt. One can never be too sure!

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