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Looking up

Free Image Hosting at www.ImageShack.usThings too a nice turn. The missiles I had sent in towards the unknown assailants seemed to pour a heap of damage upon a commander in that region. I can see him hightailing it out of there before the next missile strikes. The metal ridges will give him some protection there so I dont think he'll take any more damage.

My hunter avoided the incoming grenades nicely, and helped take out the Sniper that was harassing my HQ. I'll take the opportunity to rearm the MT while the HQ still lives.

I've also uncovered his other HQ which I should be able to threaten with my AI. His grenadiers are both headed that way, so hopefully they are empty. By moving the AI in towards the HQ it also means that his sniper, and commander will have to get very close to the AI to attack it, giving my tank a nice advantage.

I'm sending the Hunter back for rearming, and am contemplating giving it a repair with the AI if I get a chance. It only has 1 health left and I think it may well come in useful later to hunt down any remaining troops.

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