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I got lucky with my psyches. I've seen his entire attack force!

A psyche in the bottom left of the map revealed 2 commanders, 2 grenadiers, 2 grunts, 2 medics and an HQ, totalling 15 points. It looks like the commanders are trying to blast through the wall to attack so I'm going to teleport my forces into this area to fend them off.

A psyche in the top right has revealed 4 snipers, a medic and a grunt, totalling 10 force points . Since this is a 25 point game I know his complete deployment. All he knows is that I have 2 psychers (at least)

I'm going to try to get my units tucked into the military wall in the bottom left, from there I should be able to Psyche lots of troops and also curl some warps in while hopefully remaining protected by the indestructible walls.

I'm keeping one Psycher in the top right to keep tabs on the troops up there. If they split up too much I'll move him to join the main pack, and worry about tracking them down later.

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