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November 30, 2005
A lucky escape
My sentry out on its intel mission stumbled across a lone Sniper inside the corridors on the right. He paused for AGES before decided to enact the Retreat On Sighting orders, and I thought it was going to be the end of him. The sniper had his gun pointed right at my chaps bulbous head. Just when I thought he was going to fire my Psycher got a strike on the Sniper, blinding him. Phew!
At least I know where one chap is, and have a few more psyches heading in that way to see who else turns up.
I'm picking this moment to send my Guardian off for regening as its reserves are getting very low. Lets hope I don't leave my chaps out in the cold....
I think I'd like to destroy the HQ to give me another point lead,. Also, if I have to abandon the lower regen for whatever reason it'll put the HQ well out of reach.
I'm also sending out what I hope will be a diversionary warp across to the other side of the map....
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Posted to 188260 VsThe Vimto Kid
Hunting time
I sent a lone sentry to the right-hand regen via teleport to see who is attacking and hopeful to deal a bit of damage back. I spotted a lone grunt attacking it and managed to get a few shots off . I gave my sentry orders to get out of there before the end of the turn. Guardian and Psycher combo are within reach so the next turn I sent a psych in to try to kill off the grunt.
I didn't succeed and lost the regen but at least the death explosion finished off the grunt. I do not know where the other units are although I caught a glimpse of the right-hand doors closing so I think they are heading round to the bottom right inside the corridor. I'm sending some psyches in to see what's about and also am sending my regened sentry with RoS set to get some intel. My Psycher and Warper combo are nicely placed for an attack next turn.
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Posted to 188260 VsThe Vimto Kid