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October 28, 2005
The end is near
The suicide grenadier managed to get a grenade off, but it didn't kill anyone. The surviving grunt retreated and was attacked by two buzzers in an orderly queue. He proceeded to gun both down which cheered me up a bit. A grenade fired last turn also killed something, but I don't know what. The fact that the vile spawn have a queen has also been confirmed.
The northern team was rushed. No kills nor casualties yet, but it looks pretty grim. The drones are somewhat damaged by my grenades but there are a fair amount of them. Also, my rearguarding medic has been attacked by spikers.
Everyone is shooting like crazy trying to take some of the enemy with them (so much for clever planning). The rearguarding medic is cornerdancing against the spikers although I expect that he will be rushed from the side.
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Posted to 187011 Vs GregHolg
Ouch!
Well, that went wrong rather quickly. The southern drones avoided all my grenades by going through my building and the northern drones went east. These two packs of drones quickly overwhelmed the central building team and all that remains of them is a lone grenadier. Meanwhile, the garden team was eaten by buzzers. I somehow managed to not realize that buzzers can fly through holes in low walls. Only grunt left standing, and he is near dead. The northern team remains unscathed.
The garden grunt will retreat to a corridor of trees and will try to shoot anything coming his way. The lone grenadier left of the middle team will try and grenade himself, hopefully taking some foes with him, but it's likely he'll die before he can launch.
The unscathed northern team begins a desperate counterattack. The grenadies jogs to a better launch position and drops 'nades at potential drone positions. The sniper and the grunt cover him, while the medic watches their rear. The lone medic at the HQ will stick there for now.
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Posted to 187011 Vs GregHolg