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A Few Turns On....

Things are hotting up here. I've moved up into his midst and managed to take out a fair number of his troops, leaving him with just the Commander and 1 grenader. I don't know how many grenades he has left though.....

I managed to get my hunter right up close to the other grenader. He tried to run away but I rumbled the AI over to him and gave him a good zapping.

I have a lot of injured troops though, so ideally I'd like to spend a couple of turn healing up. I need to try to do that without getting too close to him. So, I'm running my troops into his building in the top left, keeping them out of the way of the Commander, and I can hopefully run them round towards the AI for healing.

I also need to be careful about the Scanner, as I think I'm going to need its help keeping tabs on the enemy while I'm healing up.

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